This mod adds Formable Nations to the Game.
Authors description: Formable Nations
1.7.3: ‘Murica!Instead of having an inconsistent way of forming nations by events, this mod uses decisions which let the player know the prerequisites for forming each nation. This mod creates an end-game reward for gaining certain territories and allows the player to choose when to form the new nation. Note that this mod’s formable nations work independently from Waking the Tiger’s.
Criteria Benefits Be the required country Control all required states Be independent Getting a core in all uncored states required to form the nation + some extra ones. A brand new name, flag and map color. +20% Stability.
Languages English Spanish Russian Chinese Polish Japanese
FAQWill this mod work with other mods?
It will work as long as they don’t modify states.
Will you make a port of this mod for [InsertTotalConversionMod]?
It would require a lot of work to make keep up with unexpected updates of the other mod.
Does this mod disable achievements?
Yes, the mod disables achievements because it modifies the checksum.
Does this mod conflict with the dlc formables?
No, this mod’s nations are separate although some flags/names might be similar.
Is there a list of all formable nations?
There’s a pastebin link here[pastebin.com]. Theres an even better one with pictures (WIP courtesy of Crimsonleaf42).[docs.google.com]
Do you have a Discord server?
Yes, we have a discord server[discord.gg] for suggestions, issues and questions.
Special ThanksAbbus for allowing the merge of a flag side mod into this one.