08 Jul 22
538.806 MB
This mod adds The Road to 56 to the Game.
Authors description: The Road to 56
Road to 56 is a DLC-sized addition to your Hearts of Iron experience that has been lovingly crafted by a team of dedicated fanatics.
We’ve massively expanded the technology tree, extended the timeline to 1956, and developed some truly awesome alternate-history paths for nearly every country.
Enhanced Non-Historical Outcomes
Road to 56 is all about alternate history and giving you lots of options to make a new world. If you want to run a purely historical game, this is not the mod for you.
…and More!
New units, troop experience system, expanded difficulty modifiers, new releasable nations, more lovely laws, and a whole bunch of other things that will make you more popular at parties.
Also, consider trying some of the following if you’re having issues:
Use other mods with ’56 at your own risk. Support is not provided for issues related to conflicts.
Purge your cache.
Restart your computer.
Start a new save file.
Feel free to contact us or contribute!
Greatexperiment: The Original Dude. 110% likely to be the guy.
Thinking_Waffle: The most historical of all.
SpicyAlfredo: Knows far too much about Canadian hockey, apparently.
JudgeAlfred: Don’t ask him about the Alps Defense Pact. Just, really.
Abbus: Knows Arcane secrets.
Featherus: Is actually a dragon, not a bird.
We’ve also set up a repository on https://github.com/deliciousmods/1956_beta !
Mod Changelog
Greetings Everyone!
This month's patch we have ...Mongolia!
It's a brand new tree, loving crafted to challenge even the most experienced player. This patch also has extra states, map modes, and a whole new way to uncivily civil-war your way through Germany! Whew.
Also, would the driver of the gold 1978 Buick LeSabre parked out front please come to the information desk. Your car is being towed. Thank you.
Contact Us!
Questions? Comments? Let us know at Discord[discord.gg]. We'd love to hear from you!
With all the best and then some,
-Gxp & Co.
Full Notes
Highlights
- Focus tree for Mongolia!
- New map mode for showcasing claims and cores.
- New states in Indonesia.
- Highly customized 3-way civil war and other major changes in Germany's Road to 56 tree.
Additions
- The little Soviet ally in the East now has a focus tree. Temuchin is not included.
- New map mode to show clearly what are your claims and cores. (note: it only work on yourself and doesn't update by clicking on other countries)
- News event if Danzig joins Germany on its own.
- AI strategy plans and related game rules for Argentina, Brazil, Finland, Iran.
- Added decisions to rename Königsberg for communist Germany, Poland, Stalinist and non-communist Russia, Lithuania.
- Added a decision to shorten the name of Londonderry.
- Communist Iraq will swim in the increased pool of political power from the focuses.
- 5 new states in Indonesia. You know where it is going, don't you?
- The monarchist Lithuania branch is there, it is however still a WIP.
- Added unique traits to warlords in China trying to match their backgrounds and deeds.
Adjustments and Balance
- Replaced a few events in the Congolese and Belgian focus trees with clearer decisions.
- Removed and reworked many outdated events which slowed down the game. (r56 Mexico, Czechoslovakia and Belgium included)
- Italian focus "Ultimatum to Albania" now targets the Albanian rebels as well.
- France will now guarantee Belgium upon the game start.
- Replaced one of the infantry specialists for Canada to prevent overstacking of specific bonuses.
- Tweaked a few focuses in the Polish tree on historical branches - now less dynamic party names and less resigning of the generals.
- Severely nerfed (almost 33%) the recruitable population of Latvia - one of their states was having an extra million population more then in reality.
- Slightly reshuffled the Soviet "Comintern" branch.
- Northern Ma Clique states have been reshaped following the historical borders.
- Replaced the Front Morges leader to match the history.
- Old Guard and Morale army advisors were buffed, similar to pre-NSB.
- Tweaked a few advisor traits. Try to guess which ones!
- Adding new batallion to your division will cost now 4 and not 5 army xp.
- Generic focus "Isolated State" is now unavailable if the country is a subject or is at war.
- "Developed Rural Region" now has 3 initial building slots instead of 5 to match the state status properly.
- Expanded protesting possibilities for the Interventionist USA if various countries do aggressive focuses.
- Slightly adjusted the positioning of various branches in Austrian focus tree.
- Removed a bunch of older "flavour" events which slowed the game and didn't contribute much to gameplay.
- [LaR] Slightly buffed reward from the Spanish focus "Ensure Loyalty".
- [WtT] shortened duration and buffed some of the Manchurian focuses.
- [WtT] Infiltration decision for PRC together Power Struggle and anti-infiltration campaigns including industrial evacuations for China were made more accessible and easier to navigate.
- [Bftb] Allowed the DLC-less event to kill Ataturk to fire after everything else if you own Battle for the Bosporus in order to ensure that Ataturk doesn't become immortal.
Fixes
- The British focus to conquer Ireland will bypass under a wider ranges of conditions, reducing the chances of softlock.
- Fixed a South African company that was visible but required a focus in the DLC tree.
- Fixed the bypass to the focus allowing Ireland to join the Axis.
- Fixed the unification game rule which gave Central America a core in Germany.
- Soviet national spirit "Military Advisors in Spain" will be correctly removed upon the Spanish Civil War completion.
- Requirements for "Join the Axis" national focus in Albanian tree are now made less-reliant on Germany.
- CSA shall now correctly raise troops "across the nation" from the respective focus.
- Mecklenburg has lost its own Lübeck.
- Fixed some of the Polish general staff not using command power upon hiring.
- Fixed an absent starting leader for Greece if r56 tree is selected.
- Fixed a misspelled advisor in the Indian focus tree.
- Fixed a missing GFX for some Polish and Venezuelan ideas.
- Getting naval bases through the Honduran focus tree was made less dynamic, but more rewarding. Same applies for "Halifax Shipyards" in Canadian tree.
- Added missing technologies to Sweden and Belgium.
- Fixed various advisors for Baltic countries being (un)available because the respective focus does not exist/is not shown.
- Fixed a Czech event that could result in having two chiefs of the army at the same time, crashing the game for NSB owners. (this line was erroneously in last month patch notes)
- Fixed a bypass condition for one of the Colombian expansionist focuses.
- Name of "Generalgouvernement" now appears only if fascist Germany puppets or releases fascist Poland.
- Fixed big amount of states not being displayed on the decision map. Includes rubber plantations, countering some rebels, resource prospection and much more!
- Fixed French Indochina leaders not changing upon siding with Vichy France or Free France.
- A previously unknown Easter Egg has been made operational. STOP.
- Suspect M.A.D. will try to use it for nefarious purposes. STOP.
- This message will self-destruct. STOP.
- [BftB] Fixed a broken showcase regarding the formation of the Macedonian Empire.
- [WtT] Fixed a tooltip in Manchurian focus tree not showcasing a relevant advisor in a pro-Japanese path.
- [MtG] Fix various bugs regarding the starting navies in various countries, including the entire Spanish navy.
- [NSB] Fixed multiple instance of pre NSB tanks still being loaded, added to stockpile (to be continued).
- [NSB] Fixed exiled characters not getting back to the USSR (You don't know how lucky you are) if you are doing the "Coup d'Etat" or "Return Democracy to the Party" focuses.
AI
- Added a couple of AI adjustments to the Iranian focus tree.
- On historical focuses Norway will ignore joining a faction until Germany threatens them or invade.
- Fixed some AI not following the "random" ai path priorities.
Localization
- Corrected various event texts to showcase the right localization.
- Fixed various missing/misspelled idea names.
- Hungary now correctly demands Vojvodina instead of the Yugoslavia in an event text.
- Fixed Romanian event text.
GFX/UI
- Added Czechoslovakian interwar and heavy bombers textures
- Portrait for the second Tibetan regent: Ngawang Sungrab Thutob (thanks to u/Mstae67)
- Replaced a few event pictures for Czechoslovakia.
Greetings Folks!
It's June! The world is still a strange place to exist, but there are some bright signs on the horizon. So what better time to explore and take a naval cruise?
That's right! We've overhauled and improved the naval AI! Now your digital opponents should properly assault you with the latest and greatest ships in their arsenals. Oh, and beware the penguins!
As always our small army of mercenary coders and content chefs have prepared a ton of other additions, fixes, and snarky easter eggs laced throughout this deliciously constructed update. See you next time, and bon appétit!
Contact Us!
Questions? Comments? Let us know at Discord[discord.gg]. We'd love to hear from you!
With suplex-dives and a crowd-pleasing finisher,
-Gxp & Co.
Full Notes
Additions
- New political paths for Italy.
- More content for R56 Germany, including an overhaul of their historic focus plans.
- Austrian, Honduran, Norwegian, and Saudi AI behavior game rules.
- Expanded the DefenSul branch of the Brazilian focus tree.
- Added a non-aligned leader for Kashubia, the Polish grandfather of the Queen of the Belgians.
- Added a non-aligned leader for Mongolia, the last queen-consort from the days of the monarchy in addition to the pro-KMT potential leader.
- Added Albanian decisions to core Kosovo and a bordering state.
- Added various victory points for African nations to spice things up a little.
- Added focuses to attack/ally Andorra in their surrounding nation's focus trees where relevant. Andorra will forever be in your mind.
- Added an event for other countries to remove the "Dislike Germany" leader trait in case Germany changes government.
- Added various Yugoslavian advisors, theorists, and high-command personnel, greatly expanding the amount of potential governmental figures.
- Added some historical Finnish aces in their air focuses.
- Added a decision for Danzig to join Prussia or Germany.
- [MtG] Added an American communist focus about joining the Mexican communists.
Adjustments and Balance
- Updated the list of countries considered "releasable". Those countries will gain a small bonus to compensate for their missing political power generation.
- Improved the decision allowing Hispanoamerica to core the land ceded to the US in the 19th century.
- Italy's 'Conquest of Ethiopia' mission has been reduced to 365 days.
- Soviet national spirit "Military Advisors to Spain" will be removed upon SCW completion.
- Brazilian political tree will no longer be locked if player manages to change ideology via decisions.
- Few of the Polish army focuses are now shorter.
- Stalin is a bit more paranoid and is more reluctant to invite random countries to the Comintern.
- All German paths can re-militarize the Rhineland.
- China can now go after Manchuria in case they have a huge army or secured the Central Plain.
- Made Mexico care more about its stability in order to avoid MTG Mexico from suiciding itself by not knowing that attacking would cause a civil war.
- [LaR] Readded the content of invasion of Central Africa for Free France.
- [WTT] If USSR has a civil war, German democratic and monarchist focuses and corresponding events will target both (or the) communist part of the war.
Fixes
- The Danzig focus allowing you to change to the generic focus tree will tell you that.
- Ethiopia's 'Second Italo-Ethiopian War' national spirit now gets removed when no longer at war.
- "Improve National Spirit" for Germany now requires either Germany or their subject to control London and Paris.
- Argentinian head of intelligence now correctly requires an agency.
- Ataturk shall no longer only live and die twice.
- Kirill Vladimirovich has finally reached Moscow and is ready to perform his duties as the Tsar of Russia in r56 tree.
- Rommel of the East now grants XP.
- Germany will no longer prompt Austrian-formed AH in their faction for annexation.
- Landing craft tech no longer looks weird.
- Reintroduced a few of the Nigerian and Liberian characters who were not converted to NSB.
- Disabled event featuring the death of one particular Tsar Unifier even though he died once already.
- Removed a generic portrait that never existed, causing a graphical bug.
- Reduced the frequency and adjusted the condition to receive immigrants.
- Removed the random event for puppets to declare independence, bad idea.
- Fixed a Czech event that could result in having two chiefs of the army at the same time, crashing the game for NSB owners.
- Fixed some broken dynamic pictures. (African and Kurdish partisans)
- Fixed Brazil founding the DefenSul and then trying to join other factions instead of inviting other countries to their faction.
- Fixed some poor focus positioning on the Korean focus tree.
- Fixed the Korean naval tree using the old doctrine research bonuses.
- Fixed a constant event pop-up if Japan invites various countries to their faction.
- Fixed "German Air Innovations" national spirit, which used to give outdated bonuses.
- Fixed a bug where La Cagoule would be fighting themselves.
- Fixed Dutch and Manchurian focus tree selection issues.
- Fixed various checks and event names featuring some individuals called Joseph and Leon.
- Fixed a portrait of the Oyster Conspiracy proper leader.
- Fixed an event where Soviets would get a huge debuff to tank research if they deny Philippines new tanks models.
- Fixed advisor issues for R56 Canada.
- Fixed PRC focus "Mongolia Issue" using the wrong states and some bad English.
- Fixed various missing prime ministers, advisors, army chiefs and high command personnel for Turkey [BftB and r56].
- Fixed application of state modifiers which cannot be removed if r56 Spanish tree was selected.
- Fixed various missing icons.
- Fixed
- missing text for the event putting Marshal Mannerheim in power in Finland.
- [LaR] Fixed the Porto-Brazilian monarchist civil war not firing correctly, once again.
- [BftB] Turkish Prime Ministers are once again available within the DLC tree.
- [BftB] Greek focuses to align with Central Powers shall now work correctly.
AI
- AI with 'Neutral Foreign Policy' national spirit will now typically be more tactical by focusing on defending themselves and avoiding wars.
- French AI shall now follow the selected priority plan.
- Changed AI guidelines to try to improve it.
- Changed some AI template guidelines.
GFX/UI
- Added a couple focus icons.
- Ensured that the late game infantry models will also be used by infantry level 6.
- Improved the use of dynamic pictures.
- Updated the portrait for the Egyptian fascist leader.
- Updated the portraits of two Soviet generals.
Localization
- Fixed a few typos.
- Ceding Ljubljana or Prekmurje events are now localized.
- [BftB] Expanded the tooltip on the "Election Day" focus so it is now even clearer on how to become Ottoman via the focus tree.
Greetings Modizens!
Just like the evening moon, daylight savings time, and pointless wars of conquest - we're back! After the long hiatus and the NSB mega-patch we're now returning to our regular release schedule: A beta every 1st of the month and a full patch on the 7th! We're happy to serve up heaps of content each month, and all in the name of protecting humanity - and your heart. <3
Contact Us!
Questions? Comments? Let us know at Discord[discord.gg]. We'd love to hear from you!
With love and respect,
-Gxp & Co.
Full Notes
Additions, Adjustments, and Balance
- Optimized and updated the layout for the German 'Road to 56' focus tree. As a reminder, this tree is still available via the Game Rules.
- Prime Minister Konoe is now the new fascist leader of Japan (although he was in office in 37-39 and 40-41).
- Hitler can now die of multiple causes, thanks to new randomly selected plot events. (Note: that doesn't mean that he will die more often)
- Forming the Celtic union now includes the Orkney Islands. (but doesn't demand them because your "allies" tend to annex those)
- Fascist Ireland will be able to get claims on the Celtic world.
- Turns out that the body armors of shock troops don't make them good paratroopers they also cost a tiny amount of support equipment.
- Added Hans Luther as a collaborator for a French-dominated Germany.
- Expanded the Brazilian Diplomatic Options.
- Improved the construction of Brasilia.
- Added news event for when Bonapartist France approaches Poland and Romania.
- Added news events to show those new diplomatic options.
- Improved the Iraqi tree.
- Added a decision for Arab countries to core Arabistan if they already have Baghdad as their core and own Khuzestan.
- Added Abul Hamid Khan Bhasani as "non aligned" leader for Bangladesh.
- Added a highly requested feature: more Kalmyk characters.
- Added the Equestria at War effects making the nuclear weapons more deadly. Thanks to them!
- Added an event for the capture of Madrid. (after the Spanish civil war)
- Nerfed various compliance gain traits for Soviet potential leaders according to vanilla.
- Readded the missing Bulgarian decisions for the r56 tree.
- A few of the European country leaders now have added/adjusted traits.
- Added decisions for Chinese nations to demand/request/conquer/coup treaty ports, those including Quindao and Dailan. So stay vigilant, colonialist!
- Tweaked Japanese-Chinese alliance and countries invited into it.
- Soviet "Hot War" focus is now more dynamic, allowing you to liberate (conquer) various democratic powerhouses around the world.
- [DoD] Added a news event when Romania forms the Bucharest Pact with Hungary.
- [LaR] Made improved worker conditions and promises of peace invisible for the anarchists because ~~peace was never an option~~. (they are stuck at 0% stability anyway)
Fixes
- Continued fixing inconsistencies and issues with characters for all nations.
- Fixed a Saudi pro-Axis focus that was locked if you were already in the Axis.
- Fixed the French worrying about the collapse of the Popular Front even after they were removed from power.
- Demchungdondrub won't try to declare independence while declaring that his official policy was to stay in power under Japanese supervision.
- Fixed the NSB text not appearing because the typists were busy sending invites to the coronation of Wojtek.
- Fixed "WARLORD_anti_opposition_campaigns" missing text.
- Fixed the portrait of a Colombian navy commander.
- Fixed some portraits that were not properly implemented. (for example in Latvia, Lithuania, or with Falkenhausen who looked Chinese)
- Germany will keep Memel when releasing Lithuania.
- Killed the evil twin of Ruzi Nazar. Although as the real one was arguably evil. Not sure who was actually killed there....
- Fixed the tech research groups limited to doctrine as the change towards XP cost rendered that useless.
- Fixed the soviet metal production propaganda by correcting the bonuses that were connected to other resources instead of their respective ones. (the bonus in aluminium depended on the number of provinces producing steel, etc)
- Fixed a bunch of badly attributed portraits.
- Removed duplicated generals for the PRC.
- Fixed Manchukuan focus tree selection.
- Fixed a bug when Greek modifiers applied to Greek r56 tree while having BftB DLC on.
- Removed outdated Trotsky death event which randomly triggered his death.
- Fixed a wrongly defined airzone in West Bank.
- Wanda Wasilewska portrait appearance now fixed.
- Fixed a wrong event triggering Molotov-Ribbentrop pact instead of First Vienna Award for Germany in r56 tree.
- [LaR] Fixed Anarchist Spain AI being able to suicide itself by picking the "Portuguese anarchism" focus too early.
- [LaR] Fixed the Portuguese focus tree not granting the correct naval doctrine bonuses.
- [NSB] Fixed multiple effects referencing non-DLC tank bonuses.
- [NSB] Fixed the portrait of a spy so shady, that nobody knew what he looked like. (the picture n°4 will shock you)
- [LaR] Fixed a bug of fascist civil war sponsored by Portugal in Brazil.
- [LaR] Found a (generic) picture of the commandante Troncoso, agent of the Spanish nationalist forces.
- [BftB] Fixed Turkey being able to do the golden square coup even if they are a puppet/an ally of Irak/Irak was already fascist.
- [WTT] Fixed a bug with Manchuria not being able to get new autonomy level via the DLC tree.
AI
- Egypt no longer has the random urge to attack France for Lebanon.
GFX/UI
- More dynamic event pictures.
- Added Kaiserreich generic portraits. Thanks to their generous authorization.
- Portrait for Adlai Stevenson.
Localization
- Fixed a few typos.
- Fixed localization in a few (news) events.
- Some technologies now have proper names.
- Estonia shall now enjoy correct state names.
Additions
- Added focuses and changes for standard German industry, air and army trees.
- Added a new game rule to annex Andorra into either France or Spain at the start of the game, if wanted.
- [NSB] Added a news event if Wojtek becomes King of Poland.
Fixes
- Fixed a CTD while trying to edit a certain template as Japan.
- Fixed post-1945 non-NSB tanks being visible in the research tree.
- Fixed numerous inconsistencies and details with several characters.
- Fixed Mussolini reviving himself. Probably. Who knows what that man is capable of?
- Fixed missing cores when forming the Roman Empire.
- Fixed 'W imieniu Polski Podziemnej" Polish focus being misaligned.
- Fixed the Celtic Union losing its name and color after doing the 'Push the Constitution' focus as Ireland.
- Fixed the first Croat military focus not granting you troops. The troops will also spawn in your capital instead of exclusively in Zagreb.
- Fixed abandoning Autarky as Germany not opening the economy a little bit.
- Fixed the Netherlands being called Hitlerites by mistake because the NKVD under the rule of the false Mikhail Yezhov insisted on calling everyone a Nazi.
- Told the Imperial Japanese Army and the Imperial Japanese Navy that instead of fighting each other they should try to understand the new doctrine system.
- Arrested and shot with Walther P38 pistols the imposters who posed as Wilhelm II and Mikhail Yezhov.
- Rescued missing Colombian generals after the secret base of the clones trying to kidnap world leaders has been discovered.
- [NSB] Fixed Polish-Romanian Union focuses being inaccessible.
AI
- Added AI paths for Andorra.
- Added 'Random' option for Denmark AI Behavior.
- French AI now takes the German threat and the naval strength of Britain into consideration when doing the "Strike at the Empire" focus.
GFX
- Added some news event pictures, especially Michael of Romania looking cool in various circumstances.
Localization
- More loading screen quotes!
- Reworded the start-up event to be a bit more clear about Multiplayer Mode.
This is the last update before 1.11. Once the base game update is released you can only play the mod by changing your version of the game back to 1.10. We will be releasing an update as soon as we can, but it may be a little while.
Highlights
- New PLPC-inspired game rule that gives the player control over peace conferences.
- A more credible historical path for Austria. (although a true historical path would be way less straightforward)
Additions
- Yokohama VP and some factories for Japan.
- Decision to form the Empire of Mali.
- The city of Gao, Mali.
- Bonapartist focuses to Ally Imperial Brazil or Tsarist Russia.
- Tahitian leaders. (it's less grandiose and impactful isn't it?)
- [LaR] Creating a collaboration government in the Czech Republic/Czechoslovakia as Germany will grant you the Sudetenland.
- [LaR] Cosmetic collaboration governments for Macau, Hong Kong, Goa, Pondichéry, and a hypothetic government of the Azores.
Balance & Adjustments
- Decisions to influence AI behavior won't show for players.
- Adjusted security laws.
- The tags for Flanders, VLA has been replaced by FLA. Buryatia changes from BUR to BYA to avoid conflicts in 1.11.
- Reshuffled a few Finnish focuses, hopefully improving the layout of the tree.
- Improved visibility of a specific Venezuelan focus.
- Nerfed some Iraqi fascist focuses.
- Diminished some army bonuses of nationalist China.
Fixes
- Repaired the Indonesian/Dutch East Indies focus tree.
- Fixed an event for the Franco-German influence treaty which triggered at the beginning of the game for Germany.
- Sent the Australian military theorist back to his homeland.
- Operatives won't be "Promising" anymore.
- Fixed one last version of Liang Hongzhi.
- Fixed missing icons for Algeria.
- The French event to obtain Marie-Pierre Koenig should now fire correctly.
- A monarchist focus for Luxembourg should now be accessible.
- Fixed some Japanese democratic alliance focuses.
- Fixed some bugs in both Manchu trees.
- Fixed the decision to recruit Austrian generals.
- [DoD] Some improvements so a failed Cordeanu coup doesn't lead to issues.
AI
- The AI should focus more on garrisons.
- Told France to prioritize removing a disjointed government.
- Finland shall now correctly do focus "German Military Aid" if 'historical' is on.
- [BftB] Bulgaria shouldn't do 'Toppling Giants' when it'd be stupid to do so.
GFX
- Planes for Australia, New Zealand, and Ethiopia.
Localisation
- Fixed a typo in the word "Chekist", others.
- [Bftb] Added a missing event text.
Highlights
- New focus branches and a starting national spirit for Israel.
- Improved Bonapartist French focuses, with an extra options to split Europe with the mustache man.
- [DoD] New Romanian focus branch where Corneliu Codreanu leads the Iron Guard against the monarchy.
- [DoD] New Hungarian focus branch allowing Otto von Habsburg to become a blessed leader instead of a raging psychopath.
- [WTT] New alliance focuses for democratic Japan and a slightly improved democratic civil war.
Additions
- Improved Bonapartist France with extra focuses and a new advisor.
- "Promising": a background trait that helps generals to reach level 3 more quickly.
- Vilmos Roder as a Hungarian leader if Romania puppets the country.
- A game rule to divide Romania.
- Collaborating leaders for Romania (Horia Sima and a communist).
- An extra general for Romania.
- Events for the Italian Civil war.
- Decision for the Szekelys to join Hungary.
- A couple of Lithuania focuses, made available a previously blocked industry focuses, as well as various other additions.
- Anti-air gun, line artillery and amphibious armor tech categories, reducing clutter in focus tree rewards.
- Landing craft manufacturers for USA, CSA, UK, and Japan.
- Can now reliably recruit Austrian generals after forming Austria-Hungary.
- A military theorist for Australia.
- A focus for Korea if they are a puppet of a country other than Japan.
- A Turkish Cypriot leader if you puppet Cyprus as Turkey.
- A leader and a flag for Turkish Cyprus.
- An Estonian general.
- Manufacturers for Indonesia.
- [WTT] Extra focuses if you form the Majapahit.
- [WTT] Added a leader trait to Xuantong.
- [MtG] Amphibious tank tech boosts will take into account extra amphibious tank techs.
- [LaR] Added a Secret British collaborator.
- [LaR] Added a Spanish communist focus to get more spies, thanks to Chekist veterans.
Balance & Adjustments
- "Range Focus" and "Agility Focus" now take only 35 days and unlocked manufacturers cost 75 instead of 150 pp.
- Rebalanced some r56 additional laws to make anarchism a bit more logical.
- Slightly adjusted the Argentinian focus tree.
- Adjusted the conditions to trap the French fleet at Mers el Kebir.
- Peace event with Japan will only fire once for China and once for Manchuria.
- Added effects in the German, Soviet and Japanese trees to quickly unlock the "order above all" security law.
- War goals focuses as Bonapartist France should require a large army, delaying the French road to ~~suicide~~ a little bit.
- French Indochina will stay with Vichy France after the fall of France.
- Narrowed focuses positions in Venezuelan focus tree.
- USSR shall now enjoy more dynamic war goals.
- Added dynamic war goals for democratic France, French Commune, Bonapartist France, and fascist Belgium.
- Nerfed / buffed various Swiss generals.
- [DoD] Adjusted the troop requirements for Balkans' Dominance for the AI.
- [WTT] The Manchu plan to steal Japanese weapons will automatically activate if you declare independence.
Fixes
- Fixed a bug where very late-game infantry equipment wouldn't replace older versions.
- Fixed the States not being transferred when Siam causes revolutions in Indochina.
- Made the British focus "Balkan Strategy" take into account more scenarios rather than just fascist Germany or fascist Italy.
- Enlarged the number of general portraits for Romania.
- Fixed Venezuelan "Under Soviet Dominion" firing the wrong event.
- Fixed Brazil being able to declare war on its own puppets.
- Moved the nuclear research technology down a bit so it's aligned with the year 1940.
- Fixing some condition triggers has reactivated a few forgotten country-specific events. Try to find them all!
- Austria's HRE branch will now give Czech resistance to Germany and not itself.
- As Austria, owning Transylvania will block a white peace event with Romania originally intended for when the demand was unsuccessful.
- Disabled the Brazilian event where Vargas commits suicide.
- Fixed one specific bypass in a Swedish focus tree, again.
- [not MtG] Fixed the ships that were broken in the last update.
- [DoD] "Split Czechoslovakia" Romanian focus will work if Prussia exists instead of Germany.
- [WTT] Hopefully fixed Manchuria and Japan spamming white peace if Manchuria is in a faction that is also at war with Japan.
- [MtG] "Honor the Confederacy" and "Cult of Washington" decisions shall now correctly appear.
- [LaR] Fixed a bunch of Spanish civil war bugs when playing in the fragmented mode.
- [LaR] Fixed Anarchist Spain not getting its upgrades if some focuses bypass, breaking the chain of "idea swaps".
- [LaR] Spanish fragmented mode will now remove autonomous states from the newly independent states, along with various other adjustments.
- [LaR] "Intervention in West Africa" should now correctly transfer the ownership of Togo to Free France if done successfully.
- [BftB] Adjusted some elements of the Turkish tree that were incorrectly different from the base game.
- [BftB] Fixed the game rule for establishing the Ottoman Empire.
- [BftB] Fixed a few errors in a Turkish army branch that could've led to an infrastructure/airbase bug.
AI
- Told the communists that maybe supporting people who were vehemently anticommunists was not a very good idea.
- Told the Bulgarian AI that if they want to enter the tripartite pact, maybe it would be a good idea to offer a drink to Mr. Hitler and Mr. Ribbentropp.
- The British AI is now more likely to do the Mers el Kebir raid.
- The AI will now research more advanced flying boats.
- Adjusted the Japanese focus tree order to be a bit more efficient.
- Fixed a Malaysian bauxite deposit that was mistakenly mined in Eastern Aragon.
- [DoD] Told the AI to make more troops if Romania does the Balkans' Dominance focus.
- [BftB] Bulgarian AI shall now properly improve relations and join the corresponding factions.
GFX
- Updated portraits for Dai Li, Chiang Kai Shek (Army Commander), Chan Chak
- Erich Brandenberger, Ferdinand Schorner, Hernri Guisan, Marcos Perez Jimenez, Xu Xiangqian, Birger Eriksen, Birivoje Mirkovic, Jovan Naumovic and Milojko Jankovic.
- Tons of new goal icons.
- Revamp of ace pilot icons.
- New material designer icons for the Netherlands for both DLC and non-DLC.
- Philippino planes.
- Missing anarchist planes.
- Venezuelan idea icons.
- Fixed the portrait of Liang Hongzhi not being used.
- Fixed an icon of the Van den Bergen plan not appearing properly.
- New icons for several Russian alternative history focuses.
- Added an Estonian admiral.
- [not LaR] Added generic portraits for two Portuguese generals that didn't have any.
- [BftB] The Ottoman Empire will now use default Turkish planes instead of having light planes stuck with imported interwar Polish fighters.
Localisation
- Added unique AI faction names for Romania and Byzantine.
- Added a name for the Slovak non-aligned party.
- Fixed some typo in a Moldavian event.
- Fixed a few texts overlap for various events featuring country names.
- Corrected typos in many German, Japanese, Italian, Irish focuses and events.
- Fixed a typo in a vanilla ships stats description.
- "Befriend Poland" in German r56 tree will no longer mention the "Danzig for Slovakia" deal.
- More German aircraft carrier and light cruiser names.
Highlights
- Added experimental straits in the East Indies which may break the naval balance in the far east. ( Please give feedback on this feature. )
- Added more naval technologies, [MtG] naval nuclear power tech unlocks the nuclear engine for heavy ships.
- Added three new Venezuelan political branches.
- Added a transport plane level II, for advanced paradropped operations.
Additions
- Added the fall of Caracas, Leningrad, Stalingrad, Tehran, Sevastopol, Sydney, Gibraltar, and Baku.
- Added a Polish focus about the 303 Kosciuszko squadron (even after all these years I can't spell his name from memory).
- Game rule to start with an alternative universe where the American Civil War ended with a white peace.
- Added a news event for the rise of the Third French Empire.
- Added a French focus about buying weapons in the USA.
- Added an option for fascist France to get Pétain instead of Doriot, that's for you, the gerontophiles of this community.
- Puppeting Greece as a fascist will unlock historical collaborationist prime ministers.
- Added some British puppet leaders in Greece/Denmark and Venezuela.
- Fascist Germany puppeting Venezuela will now empower the local Nazi party.
- Fortunate commanders will have an extra chance to cheat fate and escape wounds.
- Added traits to many country leaders.
- Increased the usefulness of the Indian Asian Anti Colonialism focus.
- Expanded the Indian Foreign Investments decisions
- Added two focuses for Turkestan, you would need to unify Central Asia first of course.
- [Bftb] Unlocked an event to get Paul as a successor to George II of Greece in the late game for the Bftb players.
- [LaR] Added a focus for the Spanish nationalists to ally the French, if they want to.
- [WTT] Added Persian Imperial rebirth tree, you would need to conquer the Middle East first of course.
- [M56] Thinking_Waffle "accidentally" unleashed hordes of screaming undead upon an unsuspecting world.
Balance & Adjustments
- Colombia should not go fascist/communist as often in non-historical mode.
- Venezuela is more reluctant to go communist on non-historical mode.
- Made the German AI slightly smarter in its choice of advisor.
- Made the Siamese fascist and communist leaders less likely to cooperate with their ideological opposites.
- If Finland forms the Nordic Union via the focus tree, it will gain also cores on Iceland and Greenland.
- Adjusted the starting French fortifications, making them a bit more historical by including the Sarre gap of the Maginot Line.
- Rebalancing of several Indian focus times.
- Made it harder for independent India to up its Conscription Laws.
- Pakistan is now released more often when India goes independent.
- Removed the maluses Japan suffers at the beginning of the war against China.
- Moving the Soviet government to Sverdlovsk will increase that city's significance, making its capture almost mandatory.
- Adjustments to some Persian focuses (ensuring that a Tehran focus builds factories there, adjusting manpower necessary to get some wargoals)
- [MtG] Adjustment to the "honor the confederacy decisions" considering that you can now play the neo confederates by releasing them.
- [BtfB] Improved Turkey's diplomatic section, guarantees now have events and alliances will be easier to get in alt-history scenarios.
- [DoD] Added a steel industry tech boost to Romania as they have a steel industry focus.
- [DoD] Increased the fascism bonus in the Hungarian tree.
Fixes
- Fixed the Soviet AI not using its defense of the Motherland tools because its AI guidelines was badly written.
- Fixed an unselectable advisor for Venezuela.
- Fixed 'lift the oil curse' not removing Venezuelan oil spirit.
- Fixed many bad event pictures.
- Fixed some Venezuelan manufacturers.
- Attempted to fix the big head general in Venezuela, he's too powerful.
- Fixed a typo in a Greek event in which, to insult the Turks, they spelled Constantinople Istanbul.
- Fixed Argentina doing a focus to claim Chile and hate it even if it's in a faction with Chile.
- Fixed an Irish manufacturer which had the wrong research boost.
- Fixed the Baltic unification focus.
- Granted generic portraits to two Scottish and Brazilian leaders.
- Fixed a bug in the Polish focus to invite Romania.
- Fixed Ma Bufang being recruited into NRA with wrong stats and no picture.
- Fixed an event for Nicaraguan elections not triggering for Guatemala. Yes, it is important.
- Fixed the Zog vs Zog civil war in Albania. You know the true one won against his even evil.
- Fixed an event popup for fascist PRC if it pressures Korea.
- Fixed a bug where Quebec infantry wouldn't spawn after completing a specific focus.
- Fix for a "Great Purge" bypass condition being improperly defined.
- Metaxas shall now be properly dead after his death.
- Fixed a Romanian focus where a detail targeted Greece instead of Germany because of the two inverted letters.
- Fixed a Swedish focus communist bypassing when you are not communist.
- Fixed some Polish content confusing Danzig and Gdynia.
- Fixed some R56 Greek focuses lacking proper conditions, creating frustrating paradoxes.
- Fixed the focus to sabotage the Anschluss which was not working under some conditions.
- Removed Herobrine.
- Invited Skeltal.
- [DoD] Fixed Yugoslav peasant rebellions decisions
- [DoD] Made the Hungarian transition towards fascism or democracy a bit easier.
- [MtG] Fixed a small bug with the government in exile decisions.
AI
- Made the German AI slightly smarter at picking advisors and not pick the wunderwaffe focus too early.
- Told Italy that no if you are fighting France or Germany you should probably not attack Greece.
- Told base game tree Germany not to take "War with the Soviets" while bordering an uncapitulated enemy by land.
- Manchuria won't ask the USA for independence support if the USA has a communist or fascist advisor.
- Added more conditions to make the AI a bit smarter when researching naval techs, lots of potentials for improvements there.
- If Germany is not fascist, the Japanese Kodoha faction will try to join another country, especially if that country is at war with the USSR.
- [LaR] Made the Spanish nationalist AI more aware that yes fusing the parties require to handle the Carlists if you want to avoid the Carlist uprising.
- [M56] Not even the minions of hell itself can resist the sweet taste of Susan's Famous Pumpkin Pie©. Mmm. Delicious.
GFX
- Added news event pictures.
- Added new focus icons.
- Added a generic Italian portrait.
- Added Catalan leaders/commanders.
- Added a generic middle eastern portrait.
- Added a new icon for Liberian "Supernatural Warfare".
- Added Albanian pro-Italian fascist leader portrait.
- Confederate infantry, because why not?
- Replace Walter Dauge's portrait.
- Operative events now indicate that they are secret before self-destructing.
Localisation
- Added and edited historical division name list.
- Fixed events localization for a few Manchurian events.
- Edited localization for some rare Chilean events.
- Localization fixes for Belgian and Dutch events.
- A couple of the most obvious Lithuania missing strings added.
- Changed the name of the wife of Stauffenberg if the communists abolish the nobility titles.
- Added German capital ship names, primarily carriers, as well as battleships.
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