This mod adds Cities Rebalanced-The Shek Territories to the Game. Learn and produce new equipment. Buy and improve your own buildings. Help different world factions, or fight them. Train your people – turn frail victims into master warriors. Take your wounded comrades out of the battle so that they all return home alive.
Authors description: Cities Rebalanced-The Shek Territories
This mod literally rebalances the lopsided walls and buildings of the cities and outposts of the Shek Kingdom and the Border Zone, as well as “improving” the look and functionalities of them without drastically changing them.
The current places that were changed are Admag, Berserker Village, Dust King’s Tower, Last Stand, New Kralia, Old Frontlines, Rebel Base, Ruined Holy Outpost, Squin, The Great Fortress, The Hub, Tiny settlement, Tower of Ninjas and the two Waystations in the Border Zone.
Be sure to check out my other mod
Cities Rebalanced-The Southern Cities
Don’t forget it requires an import for existing games.
WarningWARNING (warning): This is somewhat tested but could still have unknown issues, report any that you find and hopefully I will be able fix them.
Compatiblities and stuffAny mod that alters the level data of the associated towns will most likely be incompatible, usually causing buildings to duplicate or reset their positions, mix and match with caution.
Also since the level editor (Shift+F12) is poorly documented and a mystery to most I’m unsure wether or not you will need to use it to “fix things” or use Ctrl+Shift+F11 (same thing), though if you do make sure to do it in every place affected by this mod since it only seems to affect the local area.
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