This mod adds Faction Armor Colors – Better Colormaps to the Game. Learn and produce new equipment. Buy and improve your own buildings. Help different world factions, or fight them. Train your people – turn frail victims into master warriors. Take your wounded comrades out of the battle so that they all return home alive.
Authors description: Faction Armor Colors – Better Colormaps
How is this different than other color mods?
Most of them dye armor using the existing colormaps in the game – a splotch on the chest, a spot on the head.
I have redone (or created new) colormaps for most of the armor in the game – that is, defining WHERE on the armor your colors show. Instead of “splotch on chest,” the entire armor is now colored.
This affects all NPC factions as well – now they look distinct and show their true colors.
I have preserved details like material texture, leather straps, metal rivets, etc. instead of just “dipped in a paint bucket” effect that turns everything to mud.
By default, the Player’s faction colors will be a med-dark Blue primary, and dark Grey secondary.
If you like that, you’re done – no need to do anything else.
TO MAKE YOUR OWN CUSTOM FACTION COLOR into anything you want:
Go to your Steam folder, and look in steamappsworkshopcontent233860
That’s Kenshi’s folder, and it will always be number 233860.
These are all your mods. Look for folder 1831219811.
That’s this mod’s folder, and it will always be number 1831219811.
COPY (don’t move!) that folder to SteamsteamappscommonKenshimods
RENAME that numbered folder from 1831219811 to exactly this:
Player Faction Armor Color
Start Kenshi and choose the game editor. Click the button on the right to create a new mod file. You can name this file anything, but it’s easiest if you name it for the colors you want, like RedBlack or GreenWhite or whatever.
Then make sure all 4 files in the top box are checked; make sure Player Faction Armor Color is checked; and the new file you just made is checked AND has the *ACTIVE* next to it.
Once the FCS opens, click Colour Scheme on the left.
Scroll down to NamelessPlayer on the right. Double-click it.
Color 1 is primary, Color 2 is secondary. Click the line, then click the button on the right that appears to open a color chooser palette.
Once you have the two colors you want, close the open windows, SAVE the mod, close the FCS, start Kenshi.
Check Mods list. When you mouseover the file you just made, it should say “Player Faction Armor Color” is a dependency.
Start the game. Bask in your newfound fashion sense.
WHEN THIS MOD UPDATES,
you will probably have to once again copy the numbered folder into the Kenshi “mods” folder, replacing the old copy, making sure it’s named Player Faction Armor Color. But your override plugin will still work the same, no changes needed there.
For those who already use the FCS:
You can either edit this mod directly and change the colors of the NamelessPlayer color scheme; or, create a new file with this mod as a dependency, and override the colors there. Doing it the latter way means you can make multiple color plug-ins to switch around when you feel like it. It also means you won’t have to remember which colors you chose when this mod updates.
Nexus users: I will get this up there in the next few days, as soon as I make sure I have everything packed up correctly and add some color modules. Steam workshop limits you to one file per mod 😛 but on Nexus, I’ll be able to add some sample custom player-faction color variations so people can either choose a preset, or more easily alter / create their own.
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