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Ravenfield: Team Fortress 2 – cp_orange
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Download this Team Fortress 2 - cp_orange Mod for Ravenfield and fight together with your Blue allies! Take down those pesky Reds using helicopters, tanks, guns, and active ragdoll physics.
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7 Dec 2017

File size:

4.404 MB

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Removed because of the copyright claim

This mod adds Team Fortress 2 – cp_orange to Ravenfield.

I know this is a really bad map but I don’t have the Unity files for this project anymore so this is never going to be updated or further supported lol

***Recommended Settings – 40-60 bots with a respawn timer of 10-20 seconds for a “winnable” game, otherwise it becomes a stalemate, which is still always fun.

A modified version of the popular custom map cp_orange from TF2. Removed outer staircase due to soldiers not walking up them and the fact I can’t model at all.

Almost all assets in this map were made by me, excluding some pre-made scripts and assets left over from the example map. This was my first experience in Unity map making, so it ain’t completely perfect.

Known Bugs
-Buggy lighting in some areas of the respawn rooms.
-While their main spawn flag is being captured, soldiers will sometimes instead spawn besides their flag to protect it. (ONLY happens on their spawn flag.)
-Most slopes don’t clip perfectly through platforms.
-You can phase through the main barriers by dismounting the ATV just before driving into the wall (Though this is more of a Ravenfield bug than one spesific to the map)

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