26 Aug 2017
34.408 MB
Removed because of the copyright claim
This mod adds No Man’s Land to Ravenfield.
FINDING A classic WWI map super detailed and balanced?, want an AI system with smart and very random outcomes ? want to enjoy unlimited fun with trenches and close range gun battles? finding a map with such quality and graphics?
WELL, YOU FOUND THE RIGHT MAP
WELCOME TO:
No Mans Land 1.3.5 After weeks of improvements and modifications, I am happy that No Mans Land 1.1 is officially released!
Suggested Bots 60 – 200
HIGHLIGHTS
Trench & Close Range battle
Fight upon your teammates to take down the nasty reds!
Use vehicles to gain advantage
New night mode! Fires added
New Soldier Skin !!Changelog:
August 20
New checkpoints and balance/bugfix updatesAugust 22
New spawnpoints and bug fixThis is a very detailed map, include lots of objects and covers, Optimization for this map is currently good.
Recommend Settings:
Good/Best Graphic for good computers and standard (such as MAC)Fantastic Graphic Settings for very good PC
CREDITS
Thanks to Plant_12345, iwanPlays That one guy with a triangle, Quality, ! Constaneer For their supports !!Special Thanks to General Salmon, you are super supportive to my map, and the models helped my map to become No Man’s Land !
In the end, thanks to everyone who downloaded my map, it helps me to improve this map a lot !.
UPDATE TIME:
I am quite busy in work days, update and progress will be alot faster in holidays, so normally it will be 1-2 month, each will be a big update ( I don’t want any one to download a 30 MB thing everytime they want to play Ravenfield. ). And if you want to improve this map, stay tuned here or on discord for a public survey that’s coming soonProcess:
Stage One: Detailed Map, Ai and other stuff working, reaching the look of No Man’s Land [Complete in July 14th]
Stage Two: Improved AI, fortifications to checkpoints, better terrain, more vehicles and checkpoints [Complete in August 22nd]
Stage Three: Well Optimization, Bug and minor fix, Tunnels and more [WORKING ON IT]
Stage Four: Huge sky battle, smart plane AI, better night mode(new features), support Ai commanding better
Stage Five: Fix floating object and bad trenches, better custom player model
Stage Six: Bug fix, smooth gameplay, stable map.
Stage Seven: Custom vehicles and weapons support, mods may come too !
Stage Eight: Map achieved, still will be minor bug fix and balance updates releasing monthly (most times)
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