This mod adds Better Bases to the Game.
Authors description: Better Bases
————VERY MUCH A WIP———– Open to suggestion for balancing and more tech :)——–
If you like see GREEN modifiers as much as i do, you’ve come to the right place 😛
-This Mod adds 2 new tech trees with unlocking buildings along with adding to some existing trees. I’ve also add things from my other mods. Like more building slots and a higher XP cap.
– I do plan on adding more and more on a regular basis.
#And please forgive the reused tech icons; I don’t have a copy of photoshop. But I’m working on a solution for that.##################################################################
The techs I’ve added:
—–Military Base Tree—–
–Each level unlocks another building level
–Increase your max planning level and planning speed
–XP gain
–Reduces division training times
–Breakthrough and organization bonuses to different unit types
—–Military Naval Base Tree—–
–Each level unlocks another building level
–Decreases the invasion preparation times
–Increases invasion speed
–Increases invasion capacity
–Increase naval XP
—–Oil tree (Expanded Industry)—–
–Added fuel techs which increase vehicle speeds
The buildings I’ve added:
—–Military Base—–Ever wonder where they were? Here’s where. This building does the following
–Adds 1 military production
–Reduces the train time of divisions -0.015
— Reduces supply consumption -0.01
–Adds a suppression factor to the province it’s built in
–Ups the reinforce rate
—–Military Naval Base—–
–Adds 1 naval production
–Increases the XP gain for your navy
___ADDING MORE TO THIS___
I have incorporated the Expanded Industry mod because I wanted to build off of some of its tech trees and I just think it’s a great mod
– Expanded Industry –
http://steamcommunity.com/sharedfiles/filedetails/?id=698861160
Enjoy
And
Have A Great Day 🙂
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