This mod adds Naval Rework Mod II to the Game.
DescriptionNaval Rework Mod returns for Man the Guns.
VersionCurrently BETA – expect potential issues
v1.1.4 for HOI4 1.7.1
Features-Over 1200 new modules for the ship designer, allowing for a range of historical designs from Iron Duke to Yamato (and a little beyond)
-Reworked ship designs concept, further breaking apart hulls (which represent hullform & general ship design now) and equipment
-Choices matter, do you really need those extra 2 knots of speed or that extra set of torpedo launchers? Almost all aspects will impact build cost, speed & fuel usage
-Rebalanced naval stats, buildtimes and other factors
-Reworked ‘stockalike’ technology tree
-Extended and refined naval OOB for 1936
Known issues-Only english localization available at the moment
-No country specific equipment names yet
-Only 1936 start is available – 1939 will not be supported
-Certain equipment/engine combinations allow for unrealistically high speeds
-Ship designer top down view only shows main battery configuration
-The non-MTG techtree and OOBs are unsupported – this will be a MTG only mod
-AI currently uses a shared set of designs – nation and ideology specific ones will be added soon
-Japanese Torpedo Cruiser focus will be reworked
-Fine tuning of buildcosts and other stats ongoing
-The mod has been designed and tested with 1080p and 1440p resolutions – it should work fine on others, but has not been tested
-Some existing ships are beyond the limits of the modules I created – on the low ends this includes a number of old armoured/protected cruisers and gunboats, and on the high end some large DDs, cruiser submarines and coastal defence ships – I will extend the range of modules eventually as sensible to fit these designs
Possible additions-Further hull types, such as Escort (to cover Corvettes and other light craft). Possible breakdown of DD, CA/CL, BB along the lines of SS at the moment
-Improvements to the treaty system, including caliber restrictions
CompatibilityThe mod is likely to be incompatible with any mods that
-Changes the naval OOB
-Changes or adds naval equipment
-Changes how the equipment designer or its GUI work
-Changes the naval, MTG_naval, artillery or electronics technologies
-Changes the tech tree artwork or GUI
-Alters the national focus trees for UK, Japan, Netherlands, Germany or USA
-Alters national ideas, or design company traits
If you want to know about compatibility with a certain mod, please ask in the comments and I will get back to you once I have checked.
Reuse, Adaption, Etc.You are free to reuse or adapt any or all parts of this mod, provided that credit and a link to the original is provided either on the workshop page or associated documentation
CreditsMany thanks to Paradox for the game and a very impressive expansion.
A special shoutout to Axe99 for his thoughts and support!
Thanks also to everyone else who has helped test and develop this further!